TOCA DANCE

In my role on 'Toca Dance' at Toca Boca, my primary focus was on the characters, where I played a crucial role in modeling and rigging. I had the privilege of creating all the animation sets for the characters and building character rigs from scratch. Additionally, I collaborated closely with Emil Berner, who provided the art direction, in crafting and refining character models. In addition to character work, I also handled all the visual effects (VFX) within the game, adding an extra layer of dynamism and flair to the dancing experience.